A new kind of home-field advantage

BRING THE
STADIUM
HOME.

Big plays. Friendly rivalries. A tabletop football game that brings your favorite people together.

Preorder the game
2–8 players4 quartersOne winner
THE FIELD IS YOURS.

Loading the original 3D board…

REAL KICKS. REAL RIVALRIES.

YOUR TABLE.
YOUR TURF.

02–08PLAYERS. BRING YOUR CREW.
04QUARTERS. MAKE THEM COUNT.
MADE WITH PRIDE
IN THE USA

Meet Battle Football League

SMALL FIELD.
BIG GAME
ENERGY.

That last-second kick. The challenge flag. The bragging rights.

Football is better when everyone gets in on the action. Battle Football League brings the rivalry off the screen and onto your table—with dice-driven plays, head-to-head battles, and extra points you actually flick through the uprights.

Here's how it plays

ROLL. MOVE. BATTLE.

Every roll moves the action. Meet an opponent in your lane? It's time to battle.

SPLIT THE UPRIGHTS.

Score a touchdown, then line up the extra point. Steady hands. Big moment.

THROW THE FLAG.

Think that call deserves another look? Use your challenge and let the referee decide.

From kickoff to bragging rights

THIS IS HOW
RIVALRIES START.

Four quarters. A field full of possibilities.
Here's your first look at the action.

01

PICK YOUR SIDE.

Choose your helmet and roll to find your lane. Get your crew around the board and let the rivalry begin.

02

ROLL INTO BATTLE.

Roll the dice to move downfield. When opponents meet in the same lane, a dice battle decides who holds their ground.

03

MAKE IT COUNT.

Reach the end zone for six. Flick the extra point or go for two. The team with the most points after four quarters wins.

Everybody gets a spot on the roster

SAME GAME.
YOUR KIND OF GAME DAY.

ALL CREWS
WELCOME
A LITTLE FRIENDLY COMPETITION

PUT THE PHONES DOWN.
BRING YOUR GAME FACE.

Make room at the table for a new family rivalry. Take turns, cheer the big plays, and find out who's got the touch when the extra point is on the line.

Get your crew in the game
Football, cleats, referee stripes and a yellow penalty flag on stadium turfGAME FACE: ON.

THE EXTRA POINT

SMALL FLICK.
BIG MOMENT.

The room goes quiet. You line it up. One flick through the uprights—and everyone has something to say.

+1ONE EXTRA POINT.
PLENTY OF BRAGGING RIGHTS.

Before you take the field

THE GAME
PLAN.

Still have a question?
Talk to Battle Football League

How many people can play?

Battle Football League is designed for 2–8 players. Bring a head-to-head rivalry or get a bigger crew around the field.

Do I have to know all the football rules?

The quick-start guide explains the game-specific basics: roll, move, battle, and score. You can learn those steps first, then use the full rules for penalties, challenge flags, and specialty rolls.

What does the game use?

The current rules describe a field board, helmet pieces, eight dice, a rolling cup, goalposts, a triangle football, and a spinner. Confirm the final preorder package and included quantities with Battle Football League before ordering.

Is the game available now?

Battle Football League is taking preorders. Contact the team for the current price, estimated delivery, and preorder terms.

Are there different ways to play?

Start with the standard rules. For adult gatherings, optional Happy Hour rules are also available. They're an extra way to play, not a requirement for enjoying the game.

View optional Happy Hour rules ↗
Where can I find the full rules?

The quick-start guide gives you an overview. Read the full standard rules for scoring, ties, penalties, and specialty rolls.

Read the standard rules ↗

Now taking preorders

NEXT GAME NIGHT.
HOME-FIELD ADVANTAGE.

Bring the stadium to your table.
Get your crew ready for Battle Football League.

View preorder details

See the latest pricing and delivery information on our preorder page.

ROLL INTO BATTLE.

Real gameplay from Battle Football League. A roll of the dice starts the next battle.

THE EXTRA POINT.

Real gameplay from Battle Football League. Flick the triangle football through the uprights to earn the extra point.

The quick-start guide

TAKE THE FIELD.

  1. Find your lane. Each player rolls a die to determine their game field number. Choose your helmet and place it at the start.
  2. Roll all eight dice. Use the cup. Each die matching a player's field number moves that helmet 10 yards.
  3. Battle when you meet. Opponents meeting in the same lane roll three eight-sided dice each. The higher total wins; the loser moves back 10 yards and pauses for one roll.
  4. Reach the end zone. A touchdown is worth six points. Flick for an extra point or use the spinner to attempt a two-point conversion.
  5. Play four quarters. A quarter ends with a touchdown and its conversion attempt. Most points after four quarters wins; consult the full rules for ties.

This is an overview of the published rules. The full rules cover penalties, specialty rolls, challenges, and ties.

Read the full rules